blender-audioviz
CommunityMusic-driven visuals in Blender from audio signals.
Design & Creative#drivers#blender#audiovisual#audio-visualization#pattern-materials#lighting-rigs#frame-handler
Authorptrthomas
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill enables creators to convert audio into music-driven visuals in Blender by generating frequency curves and wiring them to a library of pattern materials and lighting rigs.
Core Features & Use Cases
- Extract audio frequency data and bake it into graph-driven controls that drive materials, lights, and rig behaviors.
- Create music-reactive patterns (Grid, Checkerboard, Hex, Radial, Concentric, Polar) and drive stage lighting rigs via a unified BarRamp-driven system.
- Use in real-time visualizations for performances, music videos, or narrative scenes where audio drives visual elements and lighting.
Quick Start
Start Blender, run the HTTP server to accept Python code, then send scripts that instantiate the audioviz system.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: blender-audioviz Download link: https://github.com/ptrthomas/blender-agent/archive/main.zip#blender-audioviz Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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