What problem does it solve? Creating 3D models, rendered shots, and turntable animations normally requires manual work in Blender's GUI; this Skill lets an agent build scenes programmatically with Blender's Python API (bpy) running headless, producing live-previewable glTF models, stills, and animations from code. ## Core Features & Use Cases - Programmatic 3D modeling: Build scenes from primitives, modifiers (Bevel, Subsurf, Boolean, Solidify), bmesh edit operations, curves, and text, organized into named collections with Principled BSDF materials. - Live glTF export and rendering: Export glTF with hierarchy, materials, cameras, lights, and animation for a live 3D viewer pane, plus Cycles still renders, turntable MP4s, and STL for 3D printing. - Use Case: Ask for a parametric enclosure or product mockup; the agent writes a scene script, exports out/model.glb for instant preview, renders a preview.png, and produces a turntable video and STL for printing. ## Quick Start Ask the agent to model a simple object like a mug in Blender, export it as a glTF, and render a preview image and turntable animation.