blender-compositing-nodes

Community

Automate Blender compositor pipelines.

Authorra100
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Blender artists and TDs often struggle to assemble robust, repeatable compositor pipelines in Blender 5.x. This skill provides a structured approach to building, scripting, and validating complex node trees for denoise, color grading, keying, glare, and multi-layer EXR outputs.

Core Features & Use Cases

  • Guidance for designing and automating Blender compositor node pipelines across common tasks like denoise, color grading, keying, and multi-layer output.
  • Python API templates and best practices for constructing node trees, enabling reproducible results in both live MCP server sessions and script-based workflows.
  • Real-world use cases that cover frame-based sequencing, pass management, and debugging workflows to accelerate post-processing pipelines.

Quick Start

Create a complete Blender 5.x compositor network that denoises, color grades, and outputs a multi-layer EXR.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blender-compositing-nodes
Download link: https://github.com/ra100/blender-claude-plugin/archive/main.zip#blender-compositing-nodes

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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