blender-motion-state-inspection
CommunityDiagnose Blender motion errors with structured state.
Authorsakamoto-family-smile
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Blender motion state inspection compiles and analyzes structured scene data (meshes, armatures, bones, and motion) to verify that animated characters align with expected poses, rather than relying on screenshots alone.
Core Features & Use Cases
- Extracts scene inventory (meshes, armatures, cameras, lights) and captures bone mappings, poses, and root motion.
- Detects common motion issues such as twisting, mirroring, foot sliding, and scale drift, providing actionable insights for retargeting and animation fixes.
- Use Case: validate that a retargeted walk cycle aligns with a target pose across frames and generate a report highlighting discrepancies.
Quick Start
Run the Blender motion state inspection workflow on your scene to generate a structured report of bone states, contacts, and root motion.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: blender-motion-state-inspection Download link: https://github.com/sakamoto-family-smile/agent_monorepo/archive/main.zip#blender-motion-state-inspection Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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