blob-asset-in-baker

Community

Bake immutable Burst-safe shared blobs

AuthordyCuong03
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps you create immutable ECS-friendly constant data blobs that are safe to read in Burst jobs and reusable across many entities without runtime mutation.

Core Features & Use Cases

  • Build constant data blobs at bake time using BlobBuilder to shape arrays and strings into a single blob root.
  • Register and manage lifetime via BlobAssetStore by creating BlobAssetReference<T> with a persistent allocator and calling AddBlobAsset.
  • Store references in runtime components so entities can share identical authored data efficiently and safely.
  • Use cases include animation curves, configuration tables, mesh bounds, spell data, and navigation tables that are authored once and read many times.

Quick Start

Use the blob-asset-in-baker Skill to bake a BlobAssetReference<T> from authoring data, register it with AddBlobAsset in your Baker, and store that reference on a runtime ECS component.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blob-asset-in-baker
Download link: https://github.com/dyCuong03/unity-agent-team/archive/main.zip#blob-asset-in-baker

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.