branching-story-bootstrap

Community

Bootstrap a new branching story within a Worldloom world.

Authorjoeloverbeck
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the creation of a new branching story within a Worldloom world, automating the initialization of story elements and ensuring a consistent and coherent narrative structure.

Core Features & Use Cases

  • Story Initialization: Automates the creation of story profiles, including characters, events, and choices.
  • Branching Structure: Facilitates the setup of a branching narrative with multiple story paths.
  • Use Case: Ideal for authors or game designers who want to quickly establish the foundational elements of a complex branching story without manual configuration.

Quick Start

Initialize a new branching story in the 'example_world' world with the premise 'A group of adventurers embark on a quest to find the lost artifact' and a selected cast from 'characters/INDEX.md'.

Dependency Matrix

Required Modules

worldloommcp__worldloom__get_context_packetmcp__worldloom__submit_patch_plan

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: branching-story-bootstrap
Download link: https://github.com/joeloverbeck/worldloom/archive/main.zip#branching-story-bootstrap

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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