What problem does it solve?
Adding characters, enemies, props, or equipment to a game asset catalog often produces inconsistent media: mislabeled model sources, broken grounding, and review pages that mix cards, canvases, and provenance incorrectly. This Skill standardizes the creation of truthful catalog PNG references paired with live model previews so reviewers can trust what they see.
Core Features & Use Cases
- Truthful asset pairing: Produces a 512x512 transparent RGBA catalog PNG plus a live Three.js, FBX, or img2threejs model preview with explicit provenance labels.
- Isolated review routes: Exposes moveset and preview routes with action selection, restart, pause/play, drag rotation, and source-path reporting.
- Deterministic validation: Ships a validation script that checks PNG signature, dimensions, alpha color type, and model source existence, plus guidance for inventory tests and Codex-browser verification.
- Use Case: When adding a new enemy to the Vesperfall catalog, run this Skill to generate the transparent card PNG, wire the inspector to the real FBX source, expose a moveset route, and validate everything before committing.
Quick Start
Ask your agent to use the build-vesperfall-review-assets skill to add a transparent catalog reference and live model preview for a new Vesperfall asset, then run scripts/validate_pair.py on the outputs.