camera-streaming

Stream live video and capture JPEG photos from Meta AI glasses in iOS apps.

506|113|Updated Nov 21, 2025
One-click install
npx skills add https://github.com/facebook/meta-wearables-dat-ios --skill camera-streaming
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: camera-streaming
Source: https://github.com/facebook/meta-wearables-dat-ios/tree/main/plugins/mwdat-ios/skills/camera-streaming
Command: npx skills add https://github.com/facebook/meta-wearables-dat-ios --skill camera-streaming

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill guides you through streaming live video from Meta AI glasses and capturing still photos reliably, so you can avoid ad-hoc, error-prone camera integration work.

Core Features & Use Cases

  • Camera Stream Setup: Create a device session and add a camera stream with configurable resolution, codec, and frame rate for stable playback.
  • Real-Time Frame Rendering: Subscribe to video frames and convert frames into UI images for a live preview experience.
  • On-Demand Photo Capture: Trigger still-image capture during streaming and handle the resulting photo data for storage or processing.
  • Use Case: Build a hands-free mobile app that streams what the user sees in real time while also capturing JPEG photos for later review, sharing, or analysis.

Quick Start

Set up a DeviceSession, add a Stream using StreamConfiguration, start the stream, listen for video frames to render a preview image, and trigger capturePhoto(format: .jpeg) while subscribing to photoDataPublisher.

Frequently Asked Questions about camera-streaming

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I stream live camera video from Meta AI glasses in an iOS app?

You can capture still photos during camera streaming by triggering capturePhoto(format: .jpeg) and subscribing to photoDataPublisher. This handles the resulting photo data for storage, sharing, or analysis during an active streaming session.

How does real-time frame rendering work for wearable camera streaming?

Real-time frame rendering works by subscribing to video frame publishers from the active stream. You convert these incoming video frames into UI images to display a live preview experience of what the wearable camera sees.

Can I configure frame rate and resolution for camera streaming on iOS?

Yes, you can configure frame rate and resolution for camera streaming by applying supported FPS and resolution options within the StreamConfiguration. Bandwidth-aware constraints are also applied to optimize the streaming performance.

What is the best way to handle bandwidth optimization when streaming video from wearables?

The best way to handle bandwidth optimization when streaming video from wearables is to apply bandwidth-aware constraints alongside supported FPS and resolution options in your StreamConfiguration. This ensures stable playback during live video preview.

Do I need to listen to stream state when setting up a camera stream in Swift?

Yes, you need to listen to stream state and publishers for video frames and photo data when setting up a camera stream in Swift. Monitoring the stream state ensures the DeviceSession and Stream are started and functioning correctly.