cdrom-file-archives

Official

Reverse-engineer PSX game data archives and container formats.

Authorsadnescity
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps users reverse-engineer and understand the various PSX game data archives and container formats, enabling them to extract, analyze, and repurpose data from PSX games.

Core Features & Use Cases

  • PSX File Format Analysis: Provides detailed descriptions and examples of PSX file formats like DPAC, RESHEAD, RESBODY, DIRFILE, MCD, and more.
  • Compression Method Deciphering: Identifies and explains compression methods used in PSX games, such as LZ/16bit, LZ/24bit, LZ5, and RNC.
  • Use Case: If you're developing a tool for PSX game data extraction or need to understand the inner workings of a specific PSX game's file structure, this Skill provides the necessary knowledge.

Quick Start

Analyze the file format of the 'WWF Smackdown.PAC' file using the cdrom-file-archives skill.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: cdrom-file-archives
Download link: https://github.com/sadnescity/psx-spx-claude-plugin/archive/main.zip#cdrom-file-archives

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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