cesiumjs-primitives
OfficialHigh-performance CesiumJS primitives and geometry.
AuthorCesiumGS
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Rendering complex, performance-critical scenes in CesiumJS can be exhausting when using high-level Entity APIs; by leveraging Primitive, GeometryInstance, and Appearance, developers can batch draw calls and render custom shapes with fine-grained control.
Core Features & Use Cases
- Low-level rendering with Primitive, GeometryInstance, and Appearance to optimize performance for large datasets.
- Built-in geometry types and support for custom shapes, ground primitives, and classification primitives.
- Use cases include batching thousands of shapes, rendering terrain-draped geometry, and achieving deterministic draw calls for large scenes.
Quick Start
Instantiate a simple Primitive with a GeometryInstance in a Cesium scene and attach an appropriate Appearance to render a static shape.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: cesiumjs-primitives Download link: https://github.com/CesiumGS/cesiumjs-skills/archive/main.zip#cesiumjs-primitives Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.