changelog

Aggregate git commits, sprint reports, and design documents into structured changelogs.

Updated Apr 25, 2026
One-click install
npx skills add https://github.com/packetalien/cursor-game-studios --skill changelog-packetalien
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: changelog
Source: https://github.com/packetalien/cursor-game-studios/tree/main/.cursor/skills/changelog
Command: npx skills add https://github.com/packetalien/cursor-game-studios --skill changelog-packetalien

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the creation of changelogs by aggregating git commits, sprint data, and design documents, saving teams from manual note-taking and release notes generation.

Core Features & Use Cases

  • Internal changelog generation: consolidates commits, sprint progress, and design decisions into a structured log for engineering and product teams.
  • Player-facing changelog generation: formats release notes suitable for external communication and marketing.
  • Phase-driven workflow: supports Phase 1 through Phase 5 processes, including metrics and known issues, with verifiable outputs.
  • Use Case: after a sprint, run the skill to produce both the internal changelog for the repo and a public release note for players.

Quick Start

Run the changelog skill to generate the latest internal and player-facing changelogs from recent commits and sprint data.

Frequently Asked Questions about changelog

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I auto-generate release notes from git commits and sprint data?

Auto-generate release notes by aggregating git commits, sprint reports, and design documents into a structured changelog. The skill consolidates development history into categorized entries for both internal documentation and public communication.

What is the best way to create player-facing changelogs from internal development logs?

Create player-facing changelogs by formatting aggregated git commits and design documents into external release notes. The skill processes development data to produce marketing-suitable summaries separated from internal technical documentation.

Can I categorize bug fixes and new features automatically when generating changelogs?

Yes, you can categorize bug fixes and new features automatically when generating changelogs. The skill structures entries into categories including New Features, Improvements, Bug Fixes, Balance Changes, Technical Debt, and Known Issues.

How does a phase-driven workflow integrate design docs into changelog generation?

A phase-driven workflow integrates design docs by processing development phases one through five to produce verifiable changelog outputs. It aggregates design decisions alongside commit history to capture the full context of sprint progress.

Do I need design documents and sprint reports to generate internal changelogs?

You need design documents and sprint reports to generate comprehensive internal changelogs. The skill aggregates these sources with git history to consolidate engineering progress and design decisions into a single structured log.

What metrics and known issues are included when automating changelog creation?

Metrics and known issues included when automating changelog creation cover sprint progress and current limitations. The phase-driven workflow generates verifiable outputs that satisfy end-to-end requirements for both internal and player-facing documentation.