character-mentorship
CommunityAutomate NPC teaching and learning progression.
Software Engineering#event-driven#mentorship#skill-progression#npc-teaching#class-scheduling#mentor-class-zone#unity-ai
AuthorSilac1995
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Coordinate and manage the mentorship lifecycle for NPCs, including teaching sessions, scheduling, XP progression, and graduation, within a living Unity world.
Core Features & Use Cases
- Central hub: CharacterMentorship coordinates teaching relationships and learning progression between mentors and students.
- Formal class binding: MentorshipClass links mentors, subjects, and enrolled students, emitting events to trigger AI behaviors during sessions.
- Spatial mechanics: MentorClassZone ensures safe, scalable class areas with dynamic sizing and structured student positioning to avoid overlap.
- Progression rules: Tier-based constraints, XP multipliers, and graduation logic balance mentorship depth and mastery.
Quick Start
Instantiate a Mentor with a linked MentorshipClass and a scheduled session, then have students attend, learn, and graduate as the session runs.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: character-mentorship Download link: https://github.com/Silac1995/My-World-Isekai-Unity/archive/main.zip#character-mentorship Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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