character-world-init

List characters and worlds, then populate initial template files.

3|Updated Dec 14, 2025
One-click install
npx skills add https://github.com/rjroy/adventure-engine-corvran --skill character-world-init
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: character-world-init
Source: https://github.com/rjroy/adventure-engine-corvran/tree/main/corvran/skills/character-world-init
Command: npx skills add https://github.com/rjroy/adventure-engine-corvran --skill character-world-init

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill guides GMs through starting a new adventure when there is no existing playerRef or worldRef. It describes how to list options, choose paths, and populate initial files.

Core Features & Use Cases

  • List available characters and worlds using list_characters() and list_worlds().
  • Present choices to use existing or create new characters/worlds.
  • Process selections with set_character and set_world.
  • Populate character and world templates (sheet.md, story.md, world_state.md, art-style.md, locations, etc.).

Quick Start

Start by listing available characters/worlds, then select existing or create new using the provided tools. After selection, populate the relevant templates with player input as described in the workflow.