chiptune-composer

This is a placeholder for the response.

32|6|Updated Feb 1, 2026
One-click install
npx skills add https://github.com/GGPrompts/htmlstyleguides --skill chiptune-composer
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: chiptune-composer
Source: https://github.com/GGPrompts/htmlstyleguides/tree/main/.claude/skills/chiptune-composer
Command: npx skills add https://github.com/GGPrompts/htmlstyleguides --skill chiptune-composer

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Turn high-level musical requests into complete, playable chiptune song files for the repository's audio tracker so composers and game developers can get production-ready tracker JSON without manual pattern-by-pattern editing.

Core Features & Use Cases

  • End-to-end composition: Plans structure, instruments, motifs, and writes full four-channel JSON songs of ~90 seconds following the tracker's compact event format.
  • Style-aware output: Supports RPG battle, boss, overworld, town, dungeon, shop, victory, ambient, classical arrangements, and synthwave conventions with matching tempo, voicing, and transition techniques.
  • Tracker-safe rules: Enforces explicit pattern lengths, cross-boundary sustains, sequence math, instrument parameter recipes, and post-generation boundary-fix steps so outputs are valid and seamless.
  • Integration-ready: Produces files suitable for direct inclusion in music/audio-tracker/songs and indicates index updates and gap-fixing steps.

Quick Start

Compose a 90-second RPG battle chiptune in D minor at 150 BPM with a driving ostinato and fiery melody, output the JSON ready for music/audio-tracker/songs.

Frequently Asked Questions about chiptune-composer

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate chiptune tracker JSON for game music?

Chiptune tracker JSON is a compact event format encoding four-channel audio tracker songs. It enforces explicit pattern lengths, sequence rules, and instrument parameter constraints to produce seamless, playable game-music files.

What's the best way to compose FM synthesis game music without manual pattern editing?

The best way to compose FM synthesis game music is providing a high-level musical request to generate complete tracker JSON automatically. This bypasses manual pattern-by-pattern editing by planning structure, instruments, and motifs directly into a valid file.

Can I use chiptune pattern sequencing for specific RPG scenarios like town or dungeon themes?

Yes, chiptune pattern sequencing supports style-aware output for RPG battle, town, dungeon, victory, and ambient scenarios. It applies matching tempo, FM synthesis voicing, and transition techniques to generate appropriate game-music tracks.

How to ensure generated chiptune JSON obeys tracker pattern lengths and sequence rules?

Ensure chiptune JSON obeys tracker pattern lengths by enforcing explicit sequence math, cross-boundary sustain practices, and instrument parameter constraints. Post-generation boundary-fix steps validate the audio tracker output for seamless playback.

Does generated chiptune audio tracker JSON support direct playback in my game?

Yes, generated chiptune audio tracker JSON supports direct playback and index inclusion. The output is integration-ready, indicating necessary index updates and gap-fixing steps for immediate use in game-music workflows.

Why does my chiptune tracker JSON have cross-boundary sustain issues?

Cross-boundary sustain issues in chiptune tracker JSON occur when pattern sequencing ignores explicit sequence math. Applying post-generation boundary-fix steps and cross-boundary sustain practices ensures the four-channel audio output remains seamless.