ck-lifecycle-teardown-campaign

Resolve entity-teardown and signal-unbind lifecycle defects in CkFoundation ECS.

4|Updated Aug 15, 2023
One-click install
npx skills add https://github.com/chainkemists/CkFoundation --skill ck-lifecycle-teardown-campaign
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ck-lifecycle-teardown-campaign
Source: https://github.com/chainkemists/CkFoundation/tree/main/.claude/skills/ck-lifecycle-teardown-campaign
Command: npx skills add https://github.com/chainkemists/CkFoundation --skill ck-lifecycle-teardown-campaign

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill addresses critical lifecycle debt in the CkFoundation ECS framework, specifically resolving issues where entity teardown and signal unbinding fail during mid-interaction destruction.

Core Features & Use Cases

  • Lifecycle Debt Inventory: Provides a systematic approach to auditing bind-sites and teardown-processor coverage.
  • Defect Reproduction: Includes a structured methodology for creating autotests that isolate and reproduce teardown failures.
  • Use Case: Use this campaign when you encounter hanging interactions or leaked signal bindings in CkFoundation to systematically identify, reproduce, and fix the underlying destruction pipeline gaps.

Quick Start

Execute the ck-lifecycle-teardown-campaign to begin the Phase 0 inventory of bind sites and teardown processors in your current repository.

Frequently Asked Questions about ck-lifecycle-teardown-campaign

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I fix entity teardown failures during mid-interaction destruction in Unreal Engine ECS?

Entity teardown failures during mid-interaction destruction are resolved by running a phased campaign that audits bind-sites, reproduces defects, and enforces the destruction pipeline contract to fix signal unbinding gaps.

What causes leaked signal bindings and hanging interactions in CkFoundation?

Leaked signal bindings and hanging interactions in CkFoundation are caused by lifecycle debt where stale TeamListener bindings persist, requiring a systematic teardown-processor coverage audit to identify and resolve unbind failures.

How to reproduce teardown and signal unbind defects in an ECS framework?

Reproduce teardown and signal unbind defects by following a structured methodology to create autotests that isolate mid-interaction destruction failures, specifically targeting stale TeamListener bindings within the CkFoundation framework.

When should I use a teardown campaign for my Unreal Engine lifecycle debt?

Use a teardown campaign for Unreal Engine lifecycle debt when encountering hanging interactions or leaked signal bindings in CkFoundation, requiring systematic identification and phased fixing of destruction pipeline gaps.

Does the CkFoundation teardown campaign require specific environment setup?

The CkFoundation teardown campaign requires strict adherence to the destruction pipeline contract and begins with a Phase 0 inventory of bind sites and teardown processors within your current repository to establish evidence.

Why are my TeamListener bindings persisting after entity destruction?

TeamListener bindings persist after entity destruction because of teardown-processor coverage gaps in the ECS framework, requiring a systematic lifecycle debt inventory to identify and resolve stale signal unbind failures.