climber-game-design-guard
CommunityProtects climber-game scope and design boundaries
Product & Management#architecture#quality-assurance#guardrails#decoupling#game-design#scope-creep#climber-game
Authormuddyrain
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides guardrails to prevent the ongoing evolution of the climber-game package from drifting into unrelated features, ensuring a stable scope and consistent gameplay experience.
Core Features & Use Cases
- Maintain climber-game as an independently playable package with a dedicated entry point, while apps/web remain decoupled.
- Enforce design boundaries for level progression, camera feel, HUD and menus, and accessibility to prevent feature creep.
- Provide a governance framework for reviewing new ideas, tracking decisions, and ensuring alignment with the core objective of "攀爬动物:在一起".
Quick Start
Review climber-game changes against the defined boundaries before implementing new features.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: climber-game-design-guard Download link: https://github.com/muddyrain/valley-mas/archive/main.zip#climber-game-design-guard Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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