close-chunk

Verify completed game-development implementation chunks against acceptance criteria and project constraints.

Updated May 18, 2026
One-click install
npx skills add https://github.com/afovea/game-dev-skills --skill close-chunk
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: close-chunk
Source: https://github.com/afovea/game-dev-skills/tree/main/plugins/game-team/skills/close-chunk
Command: npx skills add https://github.com/afovea/game-dev-skills --skill close-chunk

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill solves the problem of incomplete or poorly validated game development tasks by enforcing a strict, evidence-based review process before any implementation chunk is marked as closed.

Core Features & Use Cases

  • Structured Verification: Systematically evaluates implementation against functional, feel, and performance criteria.
  • Automated Handoff: Generates clear, actionable summaries for the next development phase.
  • Use Case: Use this after finishing a gameplay mechanic to ensure it meets all acceptance criteria, passes performance checks, and is ready for integration without introducing regressions.

Quick Start

Invoke the close-chunk skill by providing the completed chunk details and acceptance criteria to receive a formal pass or fail decision.

Frequently Asked Questions about close-chunk

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I verify completed game development chunks against acceptance criteria?

You verify completed game development chunks by systematically evaluating functional correctness, player-facing feel, performance impact, and technical compatibility. This ensures implementation passes evidence-based review before being marked as closed and ready for integration.

What is the best way to close a game development task without introducing regressions?

The best way to close a game development task without regressions is enforcing a strict review process that checks implementation against project constraints. This produces a formal pass or fail decision with actionable handoff documentation for subsequent phases.

Can I use this verification process for engine-agnostic game development workflows?

Yes, you can use this verification process for engine-agnostic game development workflows. It evaluates technical compatibility and functional correctness across various workflows without requiring specific engine dependencies or external component installations.

What does a formal pass or fail decision for a gameplay mechanic include?

A formal pass or fail decision for a gameplay mechanic includes structured verification of functional, feel, and performance criteria. It generates automated, clear, and actionable handoff summaries detailing integration readiness for the next development phase.

When do I need to use an evidence-based review for game development tasks?

You need an evidence-based review for game development tasks when you finish a gameplay mechanic and must ensure it meets acceptance criteria, passes performance checks, and is ready for integration without introducing regressions before final closure.

Why does incomplete game development validation cause integration issues?

Incomplete game development validation causes integration issues because implementation chunks lacking strict, evidence-based review may fail functional, feel, or performance criteria. This leads to unverified tasks entering the pipeline and causing downstream regressions.