codemod-jssg-sandbox

Provides tools for automating workflowsTmachines and cross-platform builds.

1.1k|81|Updated Jan 26, 2024
One-click install
npx skills add https://github.com/codemod/codemod --skill codemod-jssg-sandbox
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: codemod-jssg-sandbox
Source: https://github.com/codemod/codemod/tree/main/.agents/skills/codemod-jssg-sandbox
Command: npx skills add https://github.com/codemod/codemod --skill codemod-jssg-sandbox

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Developers need a safe, isolated environment to experiment with Codemod's JSSG sandbox, runtime glue, and related tooling without affecting local systems.

Core Features & Use Cases

  • Rust sandbox: crates/codemod-sandbox/src
  • TypeScript runtime glue: crates/codemod-sandbox/js
  • Sandbox package tests: crates/codemod-sandbox/tests
  • Type declarations: packages/jssg-types/src
  • Author utilities: packages/jssg-utils/src

Quick Start

Run the Codemod JSSG sandbox to load and test a runtime module safely.

Frequently Asked Questions about codemod-jssg-sandbox

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I safely test TypeScript runtime glue and AST utilities without affecting my local environment?

You can safely test TypeScript runtime glue and AST utilities by running them inside an isolated sandbox, preventing modifications to your local system while validating module behavior and type declarations.

What is a JSSG sandbox and when do I need it for codemod development?

A JSSG sandbox is an isolated runtime environment for safely experimenting with codemod bindings and AST utilities. You need it when testing Rust and TypeScript sandboxed modules without risking your local workspace stability.

Can I use this sandbox to test Rust crates alongside TypeScript type declarations?

Yes, the sandbox supports testing Rust crates alongside TypeScript runtime glue and type declarations. It provides a self-contained workspace applying isolated runtime glue across both Rust and TypeScript environments.

How do I set up a self-contained workspace for isolated codemod experimentation?

Set up a self-contained workspace by configuring isolated runtime glue, sandbox rules, and accessing the module's type declarations to ensure safe experimentation with JSSG bindings and author utilities.

What are the limitations of running ast-grep and WASM modules in a sandboxed environment?

Sandbox limitations include requiring a self-contained workspace with specific sandbox rules and isolated runtime glue. You must ensure all WASM and ast-grep modules conform to the sandbox's type declarations to function properly.