combat-weapon-defs

Retrieve weapon definitions by ID or name with damage, range, cooldown, and attack arc.

1|Updated Jun 6, 2026
One-click install
npx skills add https://github.com/diadia0000/ForWanna --skill combat-weapon-defs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: combat-weapon-defs
Source: https://github.com/diadia0000/ForWanna/tree/main/.claude/skills/combat/WeaponDefs
Command: npx skills add https://github.com/diadia0000/ForWanna --skill combat-weapon-defs

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill provides a comprehensive database of weapon definitions for combat scenarios, enabling quick access to weapon attributes and properties.

Core Features & Use Cases

  • Weapon Definition Database: Access detailed information about each weapon's damage, range, cooldown, and attack arc.
  • Query Functionality: Retrieve weapon definitions based on item ID or name.
  • Use Case: In a game development scenario, use this Skill to quickly find the damage and range of a specific weapon when implementing combat mechanics.

Quick Start

Retrieve the weapon definition for the 'laser_sword' using the getWeaponDef function.

Frequently Asked Questions about combat-weapon-defs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve weapon definitions for combat simulation in game development?

To retrieve weapon definitions for combat simulation, query the static database by weapon item ID or name using the getWeaponDef function to access attributes like damage, range, cooldown, and attack arc.

What weapon attributes are available in a combat simulation database?

A combat simulation database typically provides weapon attributes such as damage, range, cooldown, and attack arc. This Skill specifically exposes these properties for quick lookup during game development.

Can I look up weapon damage and range by item ID or weapon name?

Yes, you can look up weapon damage and range by querying the database with either the specific item ID or the weapon name to retrieve the corresponding combat definition.

Does this weapon definition database require external dependencies for game development?

No, this weapon definition database requires no external dependencies, providing a static dataset of combat attributes directly accessible for game development and simulation scenarios.

When do I need a static weapon definition database for combat mechanics?

You need a static weapon definition database when implementing combat mechanics that require quick, consistent access to weapon attributes like damage and attack arc without dynamic database overhead.