comfyui-sdxl-partial-asset-gen

Community

Local SDXL partial-asset generation with ComfyUI.

Authoreaglhuang
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Streamlines local partial-asset generation for ComfyUI/Stable Diffusion SDXL by packaging a repeatable workflow into a single script, removing the need to manually assemble asset pipelines.

Core Features & Use Cases

  • Local workflow automation: orchestrates a SDXL partial-asset generation workflow against a local ComfyUI backend for badge, cap, plaque, and panel fragment assets.
  • Flexible prompts & LoRAs: supports a default double-LoRA configuration with configurable prompt sources (prompt files) and style profiles, enabling consistent outputs.
  • Output management & readiness for postprocess: saves PNG assets to artifacts/ or a user-defined path and provides compatibility with downstream postprocess/selection and Cocos import steps.

Quick Start

Run the comfyui-sdxl-partial-asset-gen script with a defined asset type and prompts to generate a partial asset locally.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: comfyui-sdxl-partial-asset-gen
Download link: https://github.com/eaglhuang/cocos_new/archive/main.zip#comfyui-sdxl-partial-asset-gen

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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