comfyui-sdxl-partial-asset-gen
CommunityLocal SDXL partial-asset generation with ComfyUI.
Authoreaglhuang
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Streamlines local partial-asset generation for ComfyUI/Stable Diffusion SDXL by packaging a repeatable workflow into a single script, removing the need to manually assemble asset pipelines.
Core Features & Use Cases
- Local workflow automation: orchestrates a SDXL partial-asset generation workflow against a local ComfyUI backend for badge, cap, plaque, and panel fragment assets.
- Flexible prompts & LoRAs: supports a default double-LoRA configuration with configurable prompt sources (prompt files) and style profiles, enabling consistent outputs.
- Output management & readiness for postprocess: saves PNG assets to artifacts/ or a user-defined path and provides compatibility with downstream postprocess/selection and Cocos import steps.
Quick Start
Run the comfyui-sdxl-partial-asset-gen script with a defined asset type and prompts to generate a partial asset locally.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: comfyui-sdxl-partial-asset-gen Download link: https://github.com/eaglhuang/cocos_new/archive/main.zip#comfyui-sdxl-partial-asset-gen Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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