constraint-physical

Community

Prevent invalid actions with built-in structure.

AuthorHDeibler
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill helps you stop users from making invalid or dangerous choices by shaping the interface so the “wrong action” is structurally impossible or rejected.

Core Features & Use Cases

  • Physical constraint design: Use structure (shape, layout, and behavior) to limit the action space so users can only do what’s valid.
  • Constraint subtypes: Apply paths (restricted motion), axes (rotary/continuous controls), and barriers (blocking, slowing, or redirecting interaction).
  • Practical UI patterns: Enforce validity through input types, drag-and-drop validity gates, modal/dialog barriers, and disabled states with clear enabling explanations.

Quick Start

Use the constraint-physical skill when designing inputs, pickers, drag-and-drop targets, or dialogs so invalid actions are rejected by structure rather than after-the-fact error messages.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: constraint-physical
Download link: https://github.com/HDeibler/universal-design-principles/archive/main.zip#constraint-physical

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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