consumables
CommunityMaster consumables: eat, drink, and track uses.
Authorgesslar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Oxidus consumable items require consistent behavior across edible and drinkable items, including use-tracking, edibility flags, and standardized item creation. This Skill provides guidance and templates to implement and maintain the consumable system in a Mudlib.
Core Features & Use Cases
- EXT_USES base module for tracking uses
- EXT_EDIBLE (food/eat/nibble) and EXT_POTABLE (drink/sip) mechanics
- STD_FOOD and STD_DRINK templates that auto-handle persistence, IDs, and status messages
- Action message customization and creating new consumable items for common gameplay scenarios
Quick Start
Create a basic edible item using STD_FOOD and EXT_EDIBLE as shown in the examples to validate the system end-to-end.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: consumables Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#consumables Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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