consumables

Community

Master consumables: eat, drink, and track uses.

Authorgesslar
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Oxidus consumable items require consistent behavior across edible and drinkable items, including use-tracking, edibility flags, and standardized item creation. This Skill provides guidance and templates to implement and maintain the consumable system in a Mudlib.

Core Features & Use Cases

  • EXT_USES base module for tracking uses
  • EXT_EDIBLE (food/eat/nibble) and EXT_POTABLE (drink/sip) mechanics
  • STD_FOOD and STD_DRINK templates that auto-handle persistence, IDs, and status messages
  • Action message customization and creating new consumable items for common gameplay scenarios

Quick Start

Create a basic edible item using STD_FOOD and EXT_EDIBLE as shown in the examples to validate the system end-to-end.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: consumables
Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#consumables

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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