corehaptics-docs

Look up Core Haptics APIs for CHHapticEngine and CHHapticPattern.

299|16|Updated Feb 19, 2026
One-click install
npx skills add https://github.com/vabole/apple-skills --skill corehaptics-docs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: corehaptics-docs
Source: https://github.com/vabole/apple-skills/tree/main/skills/corehaptics
Command: npx skills add https://github.com/vabole/apple-skills --skill corehaptics-docs

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Provides a concise reference and examples for Core Haptics APIs (CHHapticEngine, CHHapticPattern) to help developers implement tactile feedback across Apple platforms.

Core Features & Use Cases

  • CHHapticEngine setup and playback
  • Creating and modifying haptic patterns
  • Support for dynamic parameters and event-driven haptics across iOS, iPadOS, macOS, tvOS, and visionOS
  • Use cases include immersive app feedback, game controller haptics, and accessibility-enhanced interactions

Quick Start

Provide a minimal CHHapticEngine setup and play a simple pattern to verify haptics.

Frequently Asked Questions about corehaptics-docs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up CHHapticEngine to play haptic patterns on iOS?

To set up CHHapticEngine on iOS, you initialize the engine, create a haptic pattern, and schedule playback. This Skill provides a minimal CHHapticEngine setup and example-driven usage to verify haptics quickly.

What are Core Haptics dynamic parameters and event-driven haptics used for?

Core Haptics dynamic parameters and event-driven haptics are used to create immersive app feedback, game controller haptics, and accessibility-enhanced interactions by modifying haptic patterns across Apple platforms.

Does Core Haptics support tactile feedback on macOS and visionOS?

Yes, Core Haptics supports tactile feedback across iOS, iPadOS, macOS, tvOS, and visionOS, enabling developers to build consistent haptic experiences using CHHapticEngine and CHHapticPattern APIs.

What is the best way to create and modify CHHapticPattern objects?

The best way to create and modify CHHapticPattern objects is by referencing Core Haptics API documentation for dynamic parameters and event-driven haptics, providing authoritative guidance for pattern creation.

Can I use CHHapticEngine for game controller haptics and accessibility interactions?

Yes, you can use CHHapticEngine for game controller haptics and accessibility-enhanced interactions. Core Haptics APIs support dynamic parameters and event-driven haptics tailored for immersive feedback.