What problem does it solve?
Turning an animated character wallpaper into a complete BitFun Appearance skin requires manual video encoding, frame cropping, palette design, manifest authoring, and host validation. This recipe automates that pipeline into reproducible build, rebuild, and check commands.
Core Features & Use Cases
- Cinematic asset generation: Encodes a host-managed VP9 WebM background with poster and derives darkened, cropped WebP assets for floating chat, sidebars, cards, and dialogs from a chosen source frame.
- Palette-driven manifest scaffolding: Maps a semantic hex palette into translucent materials plus CSS, Widget, Monaco, xterm, Mermaid, and Canvas renderer settings, validated against the Appearance registry.
- Reproducible builds and drift checks: Records every encoding decision in skin-build.json, verifies source and archive hashes, and runs strict host verification against a BitFun checkout.
- Use Case: Given an animated wallpaper MP4, generate a contact sheet, pick a frame, tune a palette, and produce an importable .bitfun-appearance package with a runtime inspection checklist.
Quick Start
Load the parent create-bitfun-skin Skill, then ask the agent to build a cinematic skin from my wallpaper video using this recipe with a custom palette and run the host verification.