creating-mewui-controls
CommunityBuild interactive MewUI controls effortlessly
Authorchristian289
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Building custom, reusable MewUI controls is error-prone without clear patterns for measuring, arranging, rendering, and input handling. This skill provides a guided approach to implement robust controls that integrate with the MewUI layout system and input model.
Core Features & Use Cases
- Base patterns for Control, ContentControl, and Panel to model interactive UI.
- Comprehensive input handling for mouse and keyboard with proper focus and hit-testing.
- Binding and fluent extension utilities to compose complex controls and reuse behavior.
- Use Case: Create a draggable custom button that responds to mouse, keyboard, and binding sources across a complex UI.
Quick Start
Create a new MyCustomControl derived from Control and implement MeasureContent, OnRender, and input handlers to render and interact inside a host window.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: creating-mewui-controls Download link: https://github.com/christian289/dotnet-with-claudecode/archive/main.zip#creating-mewui-controls Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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