cross-platform-input-rust
CommunityRust cross-platform input: listen, simulate.
Authorhafley66
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Cross-platform input handling in Rust is fragmented across OS-specific APIs. This skill consolidates listening to and simulating keyboard and mouse events across Windows, macOS, and Linux, including grabbing (intercepting) input where supported.
Core Features & Use Cases
- Listen to global keyboard and mouse events across platforms using crates such as rdev, enigo, and inputbot.
- Simulate keyboard and mouse input to automate UI interactions in Rust applications.
- Implement intercept/grab functionality for custom hotkeys and modal workflows in cross-platform tools.
Quick Start
Initialize a Rust project, choose rdev for listening, and run a minimal example to capture a key press and then simulate a mouse click.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: cross-platform-input-rust Download link: https://github.com/hafley66/claude-research/archive/main.zip#cross-platform-input-rust Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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