cross-platform-input-rust

Community

Rust cross-platform input: listen, simulate.

Authorhafley66
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Cross-platform input handling in Rust is fragmented across OS-specific APIs. This skill consolidates listening to and simulating keyboard and mouse events across Windows, macOS, and Linux, including grabbing (intercepting) input where supported.

Core Features & Use Cases

  • Listen to global keyboard and mouse events across platforms using crates such as rdev, enigo, and inputbot.
  • Simulate keyboard and mouse input to automate UI interactions in Rust applications.
  • Implement intercept/grab functionality for custom hotkeys and modal workflows in cross-platform tools.

Quick Start

Initialize a Rust project, choose rdev for listening, and run a minimal example to capture a key press and then simulate a mouse click.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: cross-platform-input-rust
Download link: https://github.com/hafley66/claude-research/archive/main.zip#cross-platform-input-rust

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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