crosstech-impl-speckle-blender
OfficialBridge Speckle to Blender: convert and visualize
Software Engineering#data-integration#3d-visualization#blender#speckle#specklepy#mesh-conversion#unit-handling
AuthorOpenAEC-Foundation
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Blender users and Speckle workflows often struggle to move geometry and basic properties between Speckle Base objects and Blender data blocks. This skill provides a reliable bridge to convert between Speckle and Blender representations, enabling seamless visualization and basic property transfer without needing full IFC fidelity.
Core Features & Use Cases
- Convert Speckle Mesh objects to Blender meshes and recreate collections in Blender.
- Send Blender scene data to Speckle as Speckle Collections and receive back into Blender with basic material mapping.
- Handle unit conversion and apply basic materials (RenderMaterial) on import to preserve appearance.
Quick Start
Install the SpecklePy package, then run a script to send your Blender scene to Speckle or to receive a Speckle model into Blender.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: crosstech-impl-speckle-blender Download link: https://github.com/OpenAEC-Foundation/Cross-Tech-AEC-Claude-Skill-Package/archive/main.zip#crosstech-impl-speckle-blender Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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