cst-evasion
CommunityModular dodge/evasion rules for versatile evasion.
AuthorKorCaptain
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Dodge and evasion systems require structured hooks to uniformly manage dodge chances, invincibility windows, and stamina costs across multiple trees. This Skill provides a centralized pattern to implement and patch dodge mechanics in a modular way.
Core Features & Use Cases
- Independent dodge components: probability, invincibility window, and stamina usage, each patchable without impacting other systems.
- Triggers and integration: supports triggering via dodge, evasion, and related flags like SetCustomDodgeChance, IsBlockedBySkill.
- Consolidated math: merges effects across multiple trees using SkillBonusCalculator.CalculateTotal() for consistent balance.
- Use Case: add a new evasive maneuver without touching core combat logic, or tune dodge chances during PvP or boss encounters.
Quick Start
Apply the dodge-evasion module by wiring SetCustomDodgeChance, configure the invincibility window and stamina usage, and reference the EVASION_SYSTEM_RULES.md for implementation details.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: cst-evasion Download link: https://github.com/KorCaptain/Valheim_Captain_SkillTree/archive/main.zip#cst-evasion Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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