dd-morphing-surfaces

Official

Design morphing UI that feels like one material.

Authormoonwell-fi
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It prevents jarring, unreliable UI morph animations by teaching a consistent React + Framer Motion component structure and motion rules for “morphing surfaces.”

Core Features & Use Cases

  • Shell-first morphing architecture: animate a dedicated “shell” container (dimensions + clipping) while inner content crossfades and hands off attention.
  • Reliability-focused motion rules: anchor transitions, avoid re-centering jitter, and replace brittle translate/scale patterns with dimension animation and clipping.
  • Shared-layout with guardrails: use layoutId sparingly for a single continuity mark (e.g., dot/icon) to preserve visual continuity without flicker.
  • Common failure mode fixes: avoid transform: scale() on the morphing shell, manage layout animation scale side effects, and protect text/input from distortion.

Quick Start

Ask the AI to generate a React + Framer Motion “morphing surface” component that uses a relative overflow-hidden shell, keyed AnimatePresence children with crossfades, and animates width/height (not scale), with at most one layoutId continuity element.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: dd-morphing-surfaces
Download link: https://github.com/moonwell-fi/moonwell-ai/archive/main.zip#dd-morphing-surfaces

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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