What problem does it solve?
This Skill provides a structured and systematic approach to diagnosing and resolving common issues encountered within the Unity game development environment, covering key subsystems like NavMesh, physics, animation, rendering, and UI.
Core Features & Use Cases
- Systematic Debugging Workflow: Guides users through a step-by-step process from environment reading to issue categorization, diagnosis, and validation.
- Subsystem-Specific Checks: Offers targeted troubleshooting steps for NavMesh/Pathfinding, Physics/Colliders, Animation, Rendering/Lighting, and UI.
- Common Gotcha Verification: Includes a checklist of frequently overlooked Unity-specific issues.
- Use Case: When a character in a Unity game fails to navigate correctly, this Skill can help pinpoint whether the issue lies with NavMesh settings, collider interactions, or animation states.
Quick Start
Use the /debug-unity command to start troubleshooting a Unity issue.