defold-project-setup

Download Defold project dependencies into .deps/ and output game.project settings.

81|6|Updated Feb 17, 2026
One-click install
npx skills add https://github.com/indiesoftby/defold-agent-config --skill defold-project-setup-indiesoftby
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: defold-project-setup
Source: https://github.com/indiesoftby/defold-agent-config/tree/main/.agents/skills/defold-project-setup
Command: npx skills add https://github.com/indiesoftby/defold-agent-config --skill defold-project-setup-indiesoftby

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

Downloads Defold project dependencies into the .deps/ folder and provides recommended game.project settings to help initialize or update a Defold project quickly and reliably.

Core Features & Use Cases

  • Reads game.project to locate [project] dependencies with dependencies#N URLs and downloads only the necessary library include_dirs.
  • Extracts the required include_dirs into the .deps/ directory and downloads Defold engine builtins into .deps/builtins/ for a complete, read-only include path.
  • Provides baseline game.project settings for html5, engine, and physics to streamline project setup and reduce configuration errors.

Quick Start

Execute the setup script from the project root to download dependencies into the .deps/ folder.

Frequently Asked Questions about defold-project-setup

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I download Defold project dependencies automatically?

To download Defold project dependencies, the Skill parses your game.project file, fetches specified library URLs, and extracts only the required include_dirs into a local .deps/ folder for build readiness.

What is the best way to set up a new Defold project for multiple platforms?

Setting up a new Defold project involves fetching engine builtins and applying baseline settings for html5, engine, and physics. This Skill automates that process safely across Windows, macOS, and Linux environments.

Does the Defold dependency setup process work on Windows and macOS?

Yes, the Defold dependency setup process is fully safe and compatible with Windows, macOS, and Linux environments, ensuring cross-platform build preparation without environment-specific conflicts.

How do I configure game.project settings for html5 and physics in Defold?

Configuring game.project settings for html5 and physics is handled by outputting recommended baseline configurations after downloading dependencies, reducing manual configuration errors during project initialization.

Why does my Defold build fail to locate engine builtins and include directories?

Defold builds fail when include directories are missing. This Skill resolves it by fetching engine builtins into .deps/builtins/ and enforcing safe include_dirs extraction, creating a complete read-only include path.