delay-reverb

Community

Delay-based DSP reverb design made efficient.

AuthorSpiralCloudOmega
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Delay lines and reverb are essential for shaping room acoustics in digital audio. This skill provides a compact design that uses circular buffers, fractional delay, and various filter topologies to realize reverb effects.

Core Features & Use Cases

  • Efficient delay buffer: power-of-2 sized buffers with bitmask wrapping for speed.
  • Fractional delay interpolation: linear, cubic, allpass, and sinc options for sub-sample accuracy.
  • Reverb topologies: comb filters with damping, Schroeder allpass, and Freeverb-inspired networks; FDN concept for dense tails.
  • Use Case: Build a small room reverb for a synth or a longer ambient tail for a mix.

Quick Start

Instantiate a DelayLine with a maximum delay, configure a damping parameter, and connect a feedback path through a comb/FDN structure to produce a reverb tail.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: delay-reverb
Download link: https://github.com/SpiralCloudOmega/DevTeam6/archive/main.zip#delay-reverb

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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