design-an-interface

Generate multiple radically different interface designs and compare their API shapes.

12|Updated Dec 25, 2024
One-click install
npx skills add https://github.com/whyte25/reusables --skill design-an-interface-whyte25
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-an-interface
Source: https://github.com/whyte25/reusables/tree/main/.agents/skills/design-an-interface
Command: npx skills add https://github.com/whyte25/reusables --skill design-an-interface-whyte25

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It helps you avoid settling on the first API/interface idea by generating multiple radically different interface designs and then comparing their trade-offs so you can choose a shape that’s easier to learn, harder to misuse, and better aligned to the module’s real needs.

Core Features & Use Cases

  • Parallel, radically different proposals: Produces 3+ distinct interface options with different constraints to force variation rather than incremental tweaks.
  • Caller-focused output: For each design, includes an interface signature plus a concrete usage example showing how callers would actually interact with the module.
  • Depth-focused comparison: Compares simplicity, flexibility vs specialization, and how efficiently the interface enables internal implementation and encapsulation.

Quick Start

Generate interface designs by describing your module in one paragraph, then ask the skill to produce 3+ radically different interface options and compare them using interface simplicity, generality, implementation efficiency, and depth.

Frequently Asked Questions about design-an-interface

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I compare different API design approaches for a new TypeScript module?

To compare API design approaches, this skill generates multiple radically different interface designs using parallel sub-agents and then performs a prose-based trade-off analysis on simplicity, flexibility, and encapsulation. It forces variation to prevent settling on a suboptimal first idea.

What is the best way to explore module shapes before writing code?

Exploring module shapes is done by generating three or more distinct interface options with different constraints, presenting each with a signature and concrete usage example. This process reveals hidden complexities and helps you choose a shape aligned with the module's real needs.

How does parallel brainstorming work for software architecture trade-off analysis?

Parallel brainstorming for trade-off analysis works by deploying parallel sub-agents to create radically divergent API shapes for a target module. The resulting designs are then compared based on implementation efficiency and generality without actually implementing the code.

Can I use this to generate interface signatures and usage examples without implementing the module?

Yes, you can generate interface signatures and concrete usage examples without implementing the module. The skill focuses on caller-focused output and depth-focused comparison, deliberately stopping before code implementation to evaluate design efficiency.

When do I need to design an API interface twice to reduce architectural risk?

You need to design an API interface twice when you want to reduce the risk of choosing a suboptimal first idea. By producing radically different interface designs and comparing their trade-offs, you ensure the final shape is easier to learn and harder to misuse.

Does this skill require existing dependencies or components to compare interface designs?

No dependencies or components are required to compare interface designs. You simply describe your target module in one paragraph, and the skill produces multiple interface options to evaluate simplicity, generality, and encapsulation.