design-critique

Evaluate screens, flows, or mockups into prioritized usability critiques with severity ratings.

15|5|Updated May 4, 2026
One-click install
npx skills add https://github.com/eugenelim/agent-ready-repo --skill design-critique-eugenelim
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-critique
Source: https://github.com/eugenelim/agent-ready-repo/tree/main/packs/design-craft/.apm/skills/design-critique
Command: npx skills add https://github.com/eugenelim/agent-ready-repo --skill design-critique-eugenelim

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill turns a subjective reaction to a screen, flow, or mockup into a structured critique you can defend, prioritize, and act on. It helps teams move from "something feels off" to a clear list of usability problems with severity and recommended fixes.

Core Features & Use Cases

  • Heuristic evaluation: Reviews an interface against recognized usability principles and identifies where it breaks user expectations.
  • Severity-rated findings: Assigns each issue a 0–4 severity based on frequency, impact, and persistence so the worst problems rise to the top.
  • Quality-floor checks: Verifies states, accessibility, and reduced-motion support so the design clears baseline usability standards.
  • Use case: Use it when reviewing a checkout screen, onboarding flow, settings page, or mockup before handing it to engineering or stakeholders.

Quick Start

Use the design-critique skill to review the attached screen or flow and return a prioritized list of usability issues with severity ratings and concrete fixes.

Frequently Asked Questions about design-critique

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run a heuristic evaluation on an existing UX design mockup?

Run a heuristic evaluation by mapping each interface issue to a single usability principle, assigning a 0 to 4 severity rating based on frequency and impact, and generating concrete design-intent recommendations.

What is the best way to prioritize usability issues found during a UX review?

Prioritize usability issues by assigning each finding a severity rating from 0 to 4 based on frequency, impact, and persistence, ensuring the worst interface problems rise to the top of your list.

How do I turn vague UX concerns into actionable fixes for stakeholders?

Transform vague UX concerns into a structured critique by mapping each issue to a usability principle, rating its severity from 0 to 4, and providing one concrete design-intent recommendation per finding.

Can I use a design critique skill to check accessibility and reduced-motion support?

Yes, you can perform quality-floor checks that verify states, accessibility, and reduced-motion support, ensuring your screen or flow clears baseline usability standards before engineering handoff.

When do I need a structured design critique for a checkout screen or onboarding flow?

You need a structured design critique when reviewing a checkout screen, onboarding flow, or settings page before handing it to engineering, ensuring interface problems have severity ratings and concrete fixes.

What severity rating scale should I use for a UX review?

Use a 0 to 4 severity rating scale based on frequency, impact, and persistence to evaluate interface problems during a UX review, allowing you to map each issue to a single usability principle.