What problem does it solve?
It prevents costly UI refactors by turning qualitative “the screen feels bad” feedback into measurable, persona-weighted friction findings and ready-to-apply code-diff recommendations.
Core Features & Use Cases
- Persona-based deep UI critique: analyzes a specific Inertia (tsx) screen through the lens of a provided persona, including weighted scoring across 15 dimensions.
- Parallel multi-angle review: invokes design:design-critique, design:design-system, design:ux-copy, design:accessibility-review, and design:research-synthesis to produce a consolidated diagnosis.
- Actionable A/B/C refactor plans with prepared diffs: outputs 3 alternative implementation paths (minimum, medium, or architectural rethink) with diffs ready for Wagner to apply, plus smoke-prod metrics to validate before/after.
Quick Start
Ask: run design-deep-analysis to analyze the screen Resources/js/Pages/<Mod>/<Tela>.tsx for persona <persona-slug> and produce weighted scoring plus A/B/C refactor diffs and measurable before/after metrics.