design-incident-response

Triage design remediation tasks from audit findings into prioritized action plans.

29|12|Updated Mar 30, 2026
One-click install
npx skills add https://github.com/matteotitta/genesys-skills --skill design-incident-response
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-incident-response
Source: https://github.com/matteotitta/genesys-skills/tree/main/skills/meta/catalog/design-incident-response
Command: npx skills add https://github.com/matteotitta/genesys-skills --skill design-incident-response

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill solves the chaos of having a long list of design audit findings without a clear path forward, preventing decision paralysis by providing a structured triage and remediation roadmap.

Core Features & Use Cases

  • Incident Triage: Categorizes design issues into five distinct branches: banned patterns, a11y failures, card nesting, motion overload, and token drift.
  • Sequenced Remediation: Provides a clear Day-0, Day-1, and Day-14 action plan for each incident type to ensure high-impact fixes happen first.
  • Evidence-Based Workflow: Enforces an atomic-commit and before/after screenshot pattern to maintain a clean, reviewable git history.

Quick Start

Run the design-incident-response skill after a design-reviewer audit to generate a prioritized remediation plan for the identified issues.

Frequently Asked Questions about design-incident-response

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I prioritize UI design remediation tasks after an accessibility audit?

Design remediation tasks are prioritized by triaging audit findings into categories like a11y failures, banned patterns, and token drift, then sequencing fixes into Day-0, Day-1, and Day-14 action plans to ensure high-impact issues are resolved first.

What is the best way to sequence design system enforcement fixes across a development team?

Sequencing design system enforcement fixes requires categorizing incidents such as token drift and card nesting, then applying a structured Day-0 through Day-14 remediation roadmap that enforces atomic commits and before/after screenshot evidence for clean reviewability.

Can I use audit findings to generate a step-by-step triage plan for UI maintenance?

Audit findings can be directly triaged into five distinct branches including motion overload and a11y failures, generating a sequenced remediation plan that prevents decision paralysis and outlines clear action steps for UI maintenance.

How does categorizing design incidents into banned patterns and token drift improve remediation?

Categorizing design incidents into banned patterns and token drift improves remediation by isolating specific system violations, allowing teams to apply targeted Day-0 fixes that address the most critical design system enforcement failures before lower-priority issues.

Do I need before/after screenshots to maintain a clean git history during design remediation?

Before/after screenshots are required during design remediation to enforce an evidence-based workflow, ensuring that atomic commits maintain a clean, reviewable git history for all accessibility compliance and UI/UX maintenance tasks.