design-motion-principles

Audit UI motion design using Emil, Jakub, and Jhey perspectives.

55|5|Updated Feb 1, 2024
One-click install
npx skills add https://github.com/MakePrisms/agicash --skill design-motion-principles-makeprisms
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-motion-principles
Source: https://github.com/MakePrisms/agicash/tree/main/.claude/skills/design-motion-principles
Command: npx skills add https://github.com/MakePrisms/agicash --skill design-motion-principles-makeprisms

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill provides expert audit guidance to identify whether motion in user interfaces is purposeful, restrained, and context-appropriate, preventing over-animation while enhancing usability.

Core Features & Use Cases

  • Reviews enter/exit motion, hover states, and micro-interactions to ensure production polish without distraction.
  • Supplies per-designer perspectives (Emil, Jakub, Jhey) with context-aware weighting to tailor motion decisions to product context.
  • Useful for reviews of dashboards, marketing sites, and learning/creative apps to balance usability and delight.

Quick Start

Run a structured motion-audit on a target UI by applying Emil, Jakub, and Jhey perspectives to evaluate motion.

Frequently Asked Questions about design-motion-principles

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit UI animation for production polish without over-animating?

To audit UI animation for production polish, review enter/exit motion, hover states, and micro-interactions to ensure animations remain restrained, purposeful, and context-appropriate without causing distraction.

What is a UI motion audit and when do I need one?

A UI motion audit evaluates interface animations to ensure they are purposeful and context-aware. You need one when reviewing dashboards, marketing sites, or learning apps to balance usability with visual delight.

How do I apply different design perspectives to evaluate motion in a production dashboard?

To evaluate motion in a production dashboard, apply multiple designer perspectives with context-aware weighting to tailor motion decisions specifically to the product's usability requirements and user context.

Can I use a motion design system to improve accessibility in learning apps?

Yes, you can use a motion design system to improve accessibility in learning apps by ensuring animations are restrained and context-aware, preventing over-animation while enhancing overall usability.

What's the best way to balance usability and delight in UI micro-interactions?

The best way to balance usability and delight in UI micro-interactions is to aggregate per-designer guidance with weighting, ensuring hover states and transitions enhance rather than distract from the experience.

Does this motion audit approach work for marketing sites and creative apps?

Yes, this motion audit approach works for marketing sites and creative apps by applying context-aware designer perspectives to evaluate whether motion decisions appropriately balance engagement and usability.