design-review

Audit game design documents for completeness, consistency, and implementability.

Updated Apr 25, 2026
One-click install
npx skills add https://github.com/packetalien/cursor-game-studios --skill design-review-packetalien
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/packetalien/cursor-game-studios/tree/main/.cursor/skills/design-review
Command: npx skills add https://github.com/packetalien/cursor-game-studios --skill design-review-packetalien

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Ensures game design documents are complete, internally consistent, and actionable, reducing handoffs gaps and programmer rework.

Core Features & Use Cases

  • Completeness audit: checks for missing sections and required details (Overview, Player Fantasy, Detailed Rules, Dependencies, Tuning Knobs, Acceptance Criteria).
  • Consistency validation: flags conflicting rules, implausible dependencies, and mismatched world rules.
  • Implementability assessment: evaluates clarity and precision of rules so programmers can implement without guessing.
  • Use Case: a design lead runs a review before releasing a GDD to the programming team to surface gaps and align expectations.

Quick Start

Provide the path to the design document you want reviewed.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What does a game design document review check for consistency and implementability?

A game design document review checks for missing sections like Overview, Detailed Rules, Dependencies, Tuning Knobs, and Acceptance Criteria, validating internal consistency and implementability against project standards to surface blockers for programmers.

How do I audit a GDD for missing sections before handing it to the programming team?

Audit a GDD by running a completeness check across required sections including Player Fantasy, Detailed Rules, Dependencies, Tuning Knobs, and Acceptance Criteria, flagging conflicting rules and implausible dependencies to align expectations before handoff.

Can I use an automated design review for game features and milestone systems?

Yes, you can use an automated design review for game features, systems, and milestones across Phase 1-4 checks and optional adversarial evaluations, verifying implementability and surfacing blockers for programmers.

What is the best way to validate that design rules are implementable without guessing?

The best way to validate implementability is assessing the clarity and precision of rules in the design document, ensuring dependencies are tracked and tuning knobs are defined so programmers can implement without guessing.

Why does my design review flag missing tuning knobs and acceptance criteria?

Your design review flags missing tuning knobs and acceptance criteria because they are required concrete criteria for completeness, ensuring the design document is actionable, testable, and meets project standards before release.