design-review

Review game design documents for completeness, consistency, and implementability.

Updated Apr 24, 2026
One-click install
npx skills add https://github.com/rakhnianskii9/God-Godot --skill design-review-rakhnianskii9
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/rakhnianskii9/God-Godot/tree/main/.github/skills/design-review
Command: npx skills add https://github.com/rakhnianskii9/God-Godot --skill design-review-rakhnianskii9

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Reviews game design documents for completeness, internal consistency, and implementability against project design standards.

Core Features & Use Cases

  • Validates structure, dependencies, and acceptance criteria within GDDs.
  • Identifies ambiguities, edge cases, and conflicting rules that hinder implementation.
  • Produces actionable revision notes to hand to programmers and stakeholders.

Quick Start

Provide the path to the design document you want reviewed.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I review a game design document for completeness and consistency?

To review a game design document for completeness, you provide the file path to the design-review tool, which audits structure, rules, dependencies, and acceptance criteria against project standards to flag gaps and inconsistencies.

What is the best way to check if a GDD is ready for programmers?

Checking if a GDD is ready for programmers involves auditing internal consistency and implementability, identifying ambiguities, edge cases, and conflicting rules, then producing actionable revision notes and required approvals for stakeholders.

Can I use this design-review process for UI and narrative documents?

Yes, you can use this design-review process for UI and narrative documents, as it evaluates game design documents across design, systems, UI, and narrative domains to ensure they meet project standards before implementation.

How does a game design review identify conflicting rules and edge cases?

A game design review identifies conflicting rules and edge cases by enforcing a structured evaluation workflow that analyzes document structure, dependencies, and acceptance criteria, highlighting ambiguities that hinder implementation.

Do I need any specific dependencies to audit game design docs?

No dependencies are required to audit game design docs; you simply provide the path to the design document you want reviewed, and the tool evaluates it against project design standards independently.

What limitations exist when validating design documents against project standards?

Limitations when validating design documents include relying entirely on the provided text to evaluate structure and dependencies, meaning it flags gaps and inconsistencies based solely on the information present in the submitted file.