design-thinking-kelley

Guide design thinking through five phases with tracking and structured outputs.

7|2|Updated Apr 15, 2026
One-click install
npx skills add https://github.com/CataragaMihai/design-thinking-skill --skill design-thinking-kelley
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-thinking-kelley
Source: https://github.com/CataragaMihai/design-thinking-skill/tree/main
Command: npx skills add https://github.com/CataragaMihai/design-thinking-skill --skill design-thinking-kelley

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Human-centered design challenges often suffer from a lack of structure, phase awareness, and clear artifacts to drive learning. This Skill provides a complete, living facilitation framework grounded in David Kelley’s IDEO/d.school methodology, delivering phase tracking, a mandatory Reframe Trigger, and integrated Six Thinking Hats to keep diverse perspectives and rapid learning in balance.

Core Features & Use Cases

  • Phase Tracking: automatic phase indicators and explicit transitions through Empathize, Define, Ideate, Prototype, and Test.
  • Quick Assessment Mode: fast gut-checks on ideas or problems without running the full process.
  • Six Thinking Hats integration: guided perspective shifts at key decision points to avoid groupthink.
  • The 5-Phase Toolkit: tools, questions, traps, and exit criteria tailored to each phase.
  • Worked Examples & Artifacts: ready-to-use outputs like Empathy Maps, POV statements, How Might We questions, Idea Inventories, Prototype Briefs, and Learning Captures.
  • The Reframe Trigger: mandatory reframing before entering Define to ensure correct problem framing.
  • The 8 Design Abilities: operating principles that guide behavior across ambiguity, empathy, synthesis, experimentation, and storytelling.

Quick Start

Copy SKILL.md into your Claude skills directory and begin by describing a design challenge to start the guided 5-phase process.

Frequently Asked Questions about design-thinking-kelley

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I structure a human-centered design process from end to end?

Human-centered design can be structured using the 5-phase design thinking process: Empathize, Define, Ideate, Prototype, and Test, with phase tracking and clear artifacts like POV statements to drive iterative learning.

What is a Reframe Trigger in design thinking and when do I need it?

A Reframe Trigger in design thinking is a mandatory step before entering the Define phase that forces you to re-evaluate problem framing, ensuring you are solving the correct human-centered problem before committing to ideation.

How do I integrate Six Thinking Hats into an ideation session?

Six Thinking Hats can be integrated into ideation through guided perspective shifts at key decision points, preventing groupthink by systematically exploring diverse viewpoints during the design thinking process.

Can I run a quick design thinking assessment without going through all five phases?

Yes, a Quick Assessment Mode allows you to perform fast gut-checks on ideas or problems without running the full 5-phase human-centered design process, making it suitable for rapid problem-solving challenges.

What artifacts do I need to produce during the design thinking phases?

Artifacts needed during design thinking include Empathy Maps, POV statements, How Might We questions, Idea Inventories, Prototype Briefs, and Learning Captures to structure outputs and track progress.

What is the best way to frame a problem statement for human-centered design?

The best way to frame a problem statement is by using a POV (Point of View) statement format, which synthesizes user empathy data into actionable insights before triggering the How Might We ideation phase.