What problem does it solve? Exploring an unfamiliar Unity project often wastes tokens on third-party packages, massive YAML files, and irrelevant implementation details. This Skill enforces a disciplined, token-efficient exploration procedure so you can understand project architecture without burning context on noise. ## Core Features & Use Cases - Token Protection Rules: Blocks searches and reads inside Packages/, Library/, and Plugins/ directories by default, and forbids full reads of .prefab, .unity, and .asset files in favor of targeted grep searches. - 5-Step Exploration Workflow: Guides analysis from high-level directory scans through assembly definitions, entry points, and interface contracts before any deep implementation dive. - Structured Reporting: Produces a Mermaid architecture diagram, an execution flow summary, and an explicit declaration of what was deliberately skipped. - Use Case: When joining a new Unity project, ask for an overview and receive a module dependency map and initialization flow explanation without reading a single third-party package file. ## Quick Start Ask the assistant to explain how this Unity project is structured and how its main modules work together.