diverge

Generate 8-10 orthogonal design concepts from a user brief with anchors and delights.

1|Updated Mar 24, 2026
One-click install
npx skills add https://github.com/nawwwal/dex --skill diverge-nawwwal
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: diverge
Source: https://github.com/nawwwal/dex/tree/main/plugins/design/skills/diverge
Command: npx skills add https://github.com/nawwwal/dex --skill diverge-nawwwal

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Diverge generates a broad, orthogonal set of design concepts from a user brief, ensuring varied mechanisms and anchored inspiration. It helps teams escape generic dashboards and explore novel directions without premature consensus.

Core Features & Use Cases

  • 8-10 divergent concepts, each with a distinct mechanism, anchored to real-world references and a clearly defined delight moment.
  • Kill ledger: concepts are pruned before review to surface only structurally strong candidates.
  • Anchor-library guided diversity: anchors drawn from across games, arts, history, architecture, and more to prevent monocultures.
  • Step-by-step workflow: briefs, problem breakdown, vocabulary surfacing, concept generation, kill ledger, comparison, deepening, and prototype selection.
  • Optional resources: optional scripts, references, and assets that support on-demand tasks as directed by the SKILL.md.

Quick Start

Provide a Brief, then generate 8-10 divergent concepts with anchors and delights, run the kill ledger, and present a final shortlist for prototyping.

Frequently Asked Questions about diverge

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate divergent design concepts from a single user brief?

To generate divergent design concepts from a user brief, you need a structured ideation process that produces 8-10 orthogonal options. This approach applies a cross-bucket anchor library and a kill ledger to prune weak candidates, ensuring varied mechanisms and anchored inspiration for prototype selection.

What is a kill ledger in design concept generation?

A kill ledger in design concept generation is a pruning mechanism that eliminates structurally weak ideas before review. It surfaces only the strongest candidates for prototyping, preventing premature consensus and ensuring rigorous ideation by evaluating constraints and risks upfront.

How do I prevent generic dashboards during design prototyping?

To prevent generic dashboards during design prototyping, use an anchor-library guided diversity approach. Drawing anchors from games, arts, history, and architecture prevents monocultures and helps teams explore novel directions with distinct mechanisms and clearly defined delight moments.

What's the best way to structure design ideation for prototype selection?

The best way to structure design ideation for prototype selection is a step-by-step workflow: analyze briefs, break down problems, surface vocabulary, generate concepts, run a kill ledger, compare options, and deepen the final shortlist. This surfaces constraints and risks to support rigorous learning.

Can I use anchor references from non-design fields for concept generation?

Yes, you can use anchor references from non-design fields for concept generation. A cross-bucket anchor library deliberately draws inspiration from across games, arts, history, and architecture to prevent monocultures and ensure generated concepts feature distinct, varied mechanisms.

Why does my design team converge on similar ideas during ideation?

Design teams converge on similar ideas during ideation due to a lack of orthogonal constraints and diverse references. Applying a kill ledger and cross-bucket anchors forces the generation of 8-10 structurally varied concepts, escaping premature consensus and generic outputs.