docs-update

Validate and synchronize project documentation with code changes across multiple files.

2|Updated Feb 4, 2026
One-click install
npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill docs-update-antoinecellerier
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: docs-update
Source: https://github.com/antoinecellerier/les-aiguilles-blanches/tree/main/.github/skills/docs-update
Command: npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill docs-update-antoinecellerier

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill ensures that all project documentation, including architecture, roadmap, gameplay, art style, testing procedures, in-game changelogs, Copilot instructions, and the main README, remains consistent with code changes.

Core Features & Use Cases

  • Automated Documentation Audit: Verifies that documentation aligns with code modifications across various categories.
  • Commit Verification: Acts as a pre-commit hook to prompt developers to update relevant documentation before committing.
  • Use Case: Before committing a change that introduces a new game mechanic, this Skill will remind you to update GAMEPLAY.md and potentially src/config/localization.ts for the in-game changelog.

Quick Start

Run the docs-update skill to ensure all documentation is synchronized with the latest code changes.

Frequently Asked Questions about docs-update

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I keep documentation in sync with code changes before committing?

Documentation consistency requires validating multiple file formats against code modifications; this Skill audits architecture, roadmap, gameplay, and README files to enforce synchronization across the project before manual review.

How do I enforce documentation updates for game mechanics and changelogs?

You can enforce documentation updates by running a verification step before commits; this prompts developers to update specific files like GAMEPLAY.md and in-game changelog configurations based on detected code modifications.

Does this documentation synchronization approach work for multiple file formats?

Yes, this approach works for multiple file formats by validating consistency across architecture, roadmap, gameplay, art style, testing, in-game changelogs, Copilot instructions, and README files based on code modifications.

What is the best way to automate a documentation audit for Copilot instructions?

Automating a documentation audit involves running a synchronization check that validates Copilot instruction files against recent code modifications, requiring manual review and updates to ensure alignment before committing.

Are there limitations to automated documentation synchronization?

The main limitation of automated documentation synchronization is that it cannot automatically update content; it requires manual review and targeted updates to specific documentation files based on detected code modifications.