documentation-screenshots

Capture game screenshots at specified resolutions using Playwright.

2|Updated Feb 4, 2026
One-click install
npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill documentation-screenshots-antoinecellerier
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: documentation-screenshots
Source: https://github.com/antoinecellerier/les-aiguilles-blanches/tree/main/.github/skills/documentation-screenshots
Command: npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill documentation-screenshots-antoinecellerier

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill automates the process of capturing up-to-date screenshots of the game for documentation and promotional materials, ensuring visual assets remain accurate.

Core Features & Use Cases

  • Automated Screenshot Capture: Generates multiple game screenshots at specified resolutions.
  • Open Graph Image Generation: Creates a dedicated image for social media sharing.
  • Use Case: After updating game levels or UI elements, use this Skill to quickly regenerate all necessary screenshots for the README and website, maintaining visual consistency.

Quick Start

Run the capture-screenshots.sh script to generate all required images.

Frequently Asked Questions about documentation-screenshots

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game screenshots for documentation?

Automate game screenshots for documentation by running a script that uses Playwright to capture deterministic images of menus and gameplay at specified resolutions. This ensures visual assets remain accurate after game updates.

Do I need a running development server to capture game screenshots with Playwright?

Yes, capturing game screenshots with Playwright requires a running development server and Playwright installation to generate deterministic images. The server provides the live game environment needed for accurate capture.

Can I generate Open Graph images for game promotional materials automatically?

Yes, you can generate Open Graph images for game promotional materials automatically. The capture script creates dedicated social media sharing images alongside standard documentation screenshots during the run.

What is the best way to update visual assets after changing game UI elements?

The best way to update visual assets after changing game UI elements is running an automated capture script. It regenerates all necessary screenshots for the README and website, maintaining visual consistency across documentation.

Are Playwright screenshots deterministic for game documentation?

Yes, Playwright screenshots are deterministic for game documentation. The Skill generates consistent image outputs by leveraging Playwright's browser automation capabilities to capture specific scenes, menus, and gameplay accurately.