dojo

Official

Build fully on-chain Dojo apps with ECS.

Authorcartridge-gg
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Dojo provides a structured ECS-style framework to build fully on-chain games and applications on Starknet using Dojo Engine patterns.

Core Features & Use Cases

  • World, Models, Systems, Events, Components, and Store patterns for on-chain state management
  • Pattern-based deployment, testing with spawn_test_world, and deployment tooling with sozo
  • Use Case: architect modular contracts with clear data flow and event-driven interactions on Starknet

Quick Start

Use the Dojo skill to scaffold and deploy a new on-chain project with World, Models, Systems, and Components.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: dojo
Download link: https://github.com/cartridge-gg/scoundrel/archive/main.zip#dojo

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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