dojo-transactions

Execute on-chain game actions and manage dojo.js transaction lifecycles.

37|54|Updated Sep 11, 2023
One-click install
npx skills add https://github.com/dojoengine/dojo.js --skill dojo-transactions
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: dojo-transactions
Source: https://github.com/dojoengine/dojo.js/tree/main/.claude/skills/dojo-transactions
Command: npx skills add https://github.com/dojoengine/dojo.js --skill dojo-transactions

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Simplifies executing on-chain game actions and managing the lifecycle of dojo.js transactions, reducing boilerplate and error-prone code.

Core Features & Use Cases

  • DojoProvider.execute() to perform contract calls and actions on-chain.
  • Batch Transactions to group multiple actions into a single on-chain operation.
  • Typed Messages for off-chain signing and secure message workflows.
  • Direct contract calls (read-only) for flexible queries and state inspection.
  • Transaction options and robust error handling to manage fees, nonces, and failures.

Quick Start

Install the Dojo engine SDK and initialize a Dojo client, then call provider.execute with a simple on-chain action to perform your first transaction.

Frequently Asked Questions about dojo-transactions

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I execute on-chain game actions and contract calls using dojo.js?

Batch transactions in dojo.js group multiple on-chain game actions into a single operation using DojoProvider.execute(). This approach coordinates multiple contract calls efficiently, reducing transaction overhead and streamlining state changes within a Dojo world.

How do I handle off-chain signed messages for secure workflows in a Dojo world?

Typed messages in dojo.js enable off-chain signing for secure message workflows within a Dojo world. This feature structures signed data outside the blockchain, ensuring secure message verification before executing related on-chain contract calls.

Can I make read-only contract calls to inspect game state without executing a transaction?

Yes, dojo.js supports direct read-only contract calls for flexible queries and state inspection. This allows developers to retrieve on-chain game state from a Dojo world without initiating a transaction or modifying blockchain state.

How do I manage transaction fees, nonces, and errors when executing dojo.js transactions?

Dojo.js transactions manage fees, nonces, and failures using built-in transaction options and robust error handling. These features ensure reliable execution of batch transactions and contract calls by handling transaction lifecycle parameters and failures gracefully.

What is the best way to group multiple on-chain actions into a single transaction?

Batch transactions in dojo.js group multiple on-chain game actions into a single operation. This coordinates multiple contract calls efficiently, reducing transaction overhead and streamlining state changes within a Dojo world.