dotnet-uno-targets

Provide per-target deployment guidance for Uno Platform applications across multiple platforms.

71|10|Updated Feb 11, 2026
One-click install
npx skills add https://github.com/wshaddix/dotnet-skills --skill dotnet-uno-targets-wshaddix
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: dotnet-uno-targets
Source: https://github.com/wshaddix/dotnet-skills/tree/main/skills/dotnet-uno-targets
Command: npx skills add https://github.com/wshaddix/dotnet-skills --skill dotnet-uno-targets-wshaddix

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill simplifies the complex process of deploying Uno Platform applications to various target platforms, ensuring consistent and correct configurations for each.

Core Features & Use Cases

  • Per-Target Guidance: Provides specific instructions for deploying to Web/WASM, iOS, Android, macOS, Windows, Linux, and Embedded systems.
  • Configuration & Debugging: Details project setup, debugging workflows, and packaging for each platform.
  • Use Case: You've built a cross-platform app with Uno Platform and need to deploy it to both a web browser (WASM) and an Android device. This Skill will guide you through the specific build, debug, and deployment steps for each.

Quick Start

Use the dotnet-uno-targets skill to get deployment guidance for the Web/WASM target.

Frequently Asked Questions about dotnet-uno-targets

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I deploy Uno Platform apps to WebAssembly?

To deploy Uno Platform apps to WebAssembly (WASM), you need specific project setup and packaging configurations. This guidance covers build steps, debugging workflows, and AOT/trimming implications for WASM targets.

Can I use the same Uno Platform project for iOS and Android deployment?

Yes, a single Uno Platform project supports iOS and Android deployment, but each target requires platform-specific project setup, debugging workflows, and packaging steps to ensure successful distribution.

What are the AOT and trimming implications when deploying Uno Platform apps?

Deploying Uno Platform apps involves AOT and trimming implications that affect platform-specific behavior and constraints. Each target environment, from Web/WASM to Embedded, handles these compilation settings differently.

Does Uno Platform support deployment to Linux and Embedded systems?

Yes, Uno Platform supports deployment to Linux and Embedded systems. The deployment guidance covers platform-specific issues, project setup, and packaging constraints for these environments.

What's the best way to package Uno Platform apps for multiple targets?

The best way to package Uno Platform apps for multiple targets is to follow per-target deployment guidance, which details platform-specific constraints, debugging workflows, and configuration differences across Web/WASM, iOS, Android, macOS, Windows, Linux, and Embedded.

Why does my Uno Platform deployment fail on specific targets?

Uno Platform deployment failures on specific targets often stem from platform-specific issues, incorrect project setup, or unhandled AOT/trimming constraints. Each environment has distinct behavior differences and configuration requirements that must be addressed.