dots-inventory-grid

Community

Effortlessly manage DOTS RPG grid inventory with passives and set bonuses.

Authortranvietanh0
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the process of managing a DOTS RPG grid inventory with passive effects and set bonuses, simplifying the implementation of item management systems.

Core Features & Use Cases

  • DOTS RPG Inventory Management: Offers a robust system for managing item inventory within a DOTS (Data-Oriented Technology Stack) RPG environment.
  • Passive Effects: Allows for adding passive effects to items, enhancing their capabilities.
  • Set Bonuses: Enables the implementation of set bonuses for items, providing additional benefits when certain items are equipped together.
  • Use Case: For a RPG game using DOTS, this Skill could be used to create an inventory system where players can collect various items, apply passive effects to enhance their abilities, and receive set bonuses for collecting certain sets of items.

Quick Start

Add the 'dots-inventory-grid' skill to your project and start utilizing the grid inventory and passive effects system.

Dependency Matrix

Required Modules

UnityDOTS

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: dots-inventory-grid
Download link: https://github.com/tranvietanh0/StackTheRing/archive/main.zip#dots-inventory-grid

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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