dubery-fidelity-prompt
CommunityCraft fidelity-first prompts for product images.
AuthorRASCLAW
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill generates structured, schema-driven prompts for image synthesis where the product remains a locked asset and the scene is variable, enabling consistent rendering across multiple shots without manual prompt crafting.
Core Features & Use Cases
- Generates prompts that follow the v3 JSON schema with sections like product_fidelity, interaction_physics, scene_variables, render_quality, image_input, and api_parameters.
- Ensures the product identity is preserved by treating it as a locked asset loaded from contents/assets/product-specs.json and per-prodref sidecars.
- Outputs the prompt as a text file saved to .tmp/{name}_prompt.txt and a companion config file .tmp/{name}_config.json for use by Vertex AI pipelines.
Quick Start
Run the fidelity prompt generator with a selected prodref and scene settings to produce a JSON prompt file and its _config.json alongside the reference image.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: dubery-fidelity-prompt Download link: https://github.com/RASCLAW/DuberyMNL/archive/main.zip#dubery-fidelity-prompt Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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