dungeon-generator
CommunityAutomate procedural dungeon generation in your game.
Software Engineering#game development#layout design#procedural generation#dungeon generation#randomized mapping
Authordiadia0000
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation of procedural dungeon layouts in your game, reducing the manual design and balancing effort required.
Core Features & Use Cases
- Procedural Generation: Generates room layouts, corridors, spawn points, and boss rooms automatically based on given parameters.
- Reusability: Allows you to reuse the same code across different games with various tile sizes and map scales.
- Use Case: Ideal for any game requiring dynamic dungeons with varied difficulty levels, such as role-playing games and sandbox explorers.
Quick Start
Use the dungeon-generator skill to create a dungeon at world position (x=1, y=2) with the specified seed number.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: dungeon-generator Download link: https://github.com/diadia0000/ForWanna/archive/main.zip#dungeon-generator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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