dungeon-generator

Community

Automate procedural dungeon generation in your game.

Authordiadia0000
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill simplifies the creation of procedural dungeon layouts in your game, reducing the manual design and balancing effort required.

Core Features & Use Cases

  • Procedural Generation: Generates room layouts, corridors, spawn points, and boss rooms automatically based on given parameters.
  • Reusability: Allows you to reuse the same code across different games with various tile sizes and map scales.
  • Use Case: Ideal for any game requiring dynamic dungeons with varied difficulty levels, such as role-playing games and sandbox explorers.

Quick Start

Use the dungeon-generator skill to create a dungeon at world position (x=1, y=2) with the specified seed number.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: dungeon-generator
Download link: https://github.com/diadia0000/ForWanna/archive/main.zip#dungeon-generator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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